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Emil Blonsky was a KGB spy transformed by high doses of gamma radiation into the monstrous Abomination. Possessing immense superhuman physical strength rivaling the Incredible Hulk, Blonsky retains his full intellect while inflicting lethal toxic poisons on his foes in the Battlerealm.
With: Rhino
All Champions: +130 Rating.
With: She-Hulk
All Champions: +155 Critical Rating.
With: Red Hulk
All Champions: +155 Critical Rating.
With: Hulk
All Champions: +5% Attack Rating.
With: Abomination (Immortal)
Abomination (Immortal), Abomination: Each time a Debuff expires or is removed from the Opponent there is a 5% chance to inflict an Enervate Debuff for 3 seconds, preventing Power gained when struck.
With: Chee'ilth
Chee'ilth: When struck while performing a Heavy Attack, become Passively for 3 seconds. Cooldown: 45 seconds. [Gamma] Synergy Champions: Damaging effects gain 15% increased potency.
With: Hawkeye
Hawkeye: Arrow strikes Pause all Slow Debuffs on the opponent for 6 seconds per level of Special Attack. Other Synergy Champions: +7% Attack Rating.
With: Hulk
All Champions: +155 Critical Rating.
With: King Groot
All Champions: +130 Rating.
With: M.O.D.O.K.
M.O.D.O.K.: Take 50% less Damage. Abomination: Deal 50% more Damage.
With: Mole Man
Mole Man: Increases the duration of Monster Mass while Frenzied by 10%. Abomination: When inflicted with a Debuff, gain a Buff increasing Attack by 50% for 12 seconds.
With: Mordo
All Champions: +155 Critical Rating.
With: Red Guardian
Abomination: All attacks have a 50% chance to inflict , dealing 70% of modified Attack over 10 seconds.
With: Red Hulk
All Champions: +155 Critical Rating.
With: Rhino
All Champions: +130 Rating.
With: The Hood
Villain Champions: +3% Health & Attack Rating. The Hood: Invisibility’s starting Miss Chance is 140% instead of the normal 120%.
With: The Leader
#Gamma Champions: Gain +5% increased Attack Rating for each #Gamma Champion on the team.
With: Wong
Wong: Gain 2 Eldritch Energy when hitting or struck by a Light or Medium Attack. Abomination: Landing a Heavy Attack will pause Buffs for 6 second(s).
Mejora sinérgica estándar recomendada para la clase Science.