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Master of dimensional magic and ancient incantations, Man-Thing nullifies enemy buffs, drains power, and converts beneficial effects into lethal damage in Marvel Contest of Champions.
With: King Groot
Man-Thing: Well Timed Blocks inflict a Debuff dealing 25% of its Attack as damage over 5 seconds, and reducing effects by 30%. King Groot: Malice grants 2 additional Buffs.
With: She-Hulk, Howard the Duck
Man-Thing: If Struck by a Basic Attack while under the effect of an Buff 100% chance to gain an Indestructible Buff lasting 0.5 second(s). Howard the Duck: Special 2 gains +25% Ability Accuracy. She-Hulk: Striking a Stunned Opponent with a Heavy Attack grants a Buff increasing Attack by 100% of her Base Attack for 1 second(s).
With: Ghost Rider
Man-Thing: Agitation starts at, and will never fall below, 50 vs a #Villain. Ghost Rider: Each Judgment active on the Opponent increases the Ability Accuracy of other Judgments by 25%.
With: Thing
Man-Thing: Well Timed Blocks grant a Buff increasing its Attack by 25% of its Base Attack for 1.5 seconds. This doesn’t Stack. Thing: Thing’s Rock Stacks last Indefinitely up to 20.
With: Abomination (Immortal)
Abomination (Immortal): Heavy Attacks inflict an Break Debuff reducing the Opponent’s Rating by 350 for 15 seconds. Man-Thing: The Opponent’s Combat Power Rate is reduced by up to 50% based on Agitation when struck by a Special Attack.
With: Attuma
Attuma: Start the fight with a dormant Hydration charge that, while active, grants a 50% Man-Thing: The delay before Empathetic Agitation begins to fall off is doubled.
With: Baron Zemo
Synergy Champions: Activating a Special Attack grants a non-stacking Vicious Buff increasing the potency of Damage Over Time Debuffs by 50% for 10 seconds.
With: Cosmic Ghost Rider
Cosmic Ghost Rider: On Heavy Charge gain a 100% Chance to trigger an Buff, lasting 0.5 seconds, then going on Cooldown for 20 seconds. Man-Thing: Gain 5 Agitation whenever you a Buff.
With: Howard the Duck
All Champions: +5% Perfect Block Chance.
With: Lizard
Lizard: When the Opponent is inflicted with a non-Damaging Debuff other than the Parry Mastery , inflict a personal Rupture. Man-Thing: Each hit of Special 2 Nullifies 1 extra Buff.
With: Mole Man
Mole Man: Increases the duration of Monster Mass while Frenzied by 10%. Man-Thing: Heavy Attacks are guaranteed Critical Hits while Man-Thing is .
With: Morbius
Legion of Monsters Champions: At the start of each fight, inflict a 35% Torment Passive for 30 seconds.
With: Psycho-Man
Psycho-Man: Power Lock and Heal Block effects last 15% longer. Man-Thing: Gain up to 25% Perfect Block Chance based on Agitation.
With: Sasquatch
Sasquatch: During Wrath of Tanaraq Man-Thing: Striking a Buffed Opponent with a Medium Attack builds +5 additional Agitation.
With: Toad
Toad: +8% Debuff Potency. Man-Thing: Start the fight with an indefinite Prowess Buff increasing Special Attack Damage by 60%. This Buff is removed after a Special Attack ends.
With: Werewolf By Night
Legion of Monsters Champions: Start each fight with a 10% Vicious Passive for 30 seconds.
With: Werewolf By Night
Werewolf By Night: Chilling Howl inflicts a 5% Physical Vulnerability Debuff for 25 seconds. Max stacks: 3.
Mejora sinérgica estándar recomendada para la clase Mystic.